Winners & Finalists 2019

Celebrating excellence in XR innovation across all categories

About the 2019 Finalists & Winners

This year saw 13 winners take to the stage to accept their trophies and celebrate industry successes with other finalists. Highlights included the first presentation of the Accenture Lifetime Achievement Award to John Carmack, and the premiere of Doctor Who: Edge of Time.

Our Rigorous Judging Process

Our judging panel consists of over 70 industry-leading experts from around the world, including academics, journalists, creative directors, and C-Suite executives. Each entry is evaluated by specialists in their respective fields.

Global Reach

We accept entries from companies and individuals worldwide, celebrating the global innovation happening across virtual, augmented, and mixed reality technologies. Our awards recognize excellence regardless of geography.

VR Awards 2019

Monday, 11 November 2019

London, United Kingdom

Quick Navigation

VR Hardware of the Year

Awarded to companies producing outstanding and impactful manufactured technology such as head mounted displays or accessory devices year on year.

Awards Crest

Winner: Quest

By Oculus / Meta

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Finalists

Quest

Oculus / Meta

Reverb VR Headset

HP

Rift S

Oculus

Teslasuit

VR Electronics

Vive Pro Eye

HTC

XTAL 5K HMD

VRgineers

VR Game of the Year

Focusing on the use of Virtual Reality within games is the VR game of the year award. This combines the ingenuity and creativity that it takes to make a successful game along with the innovative use of movement that makes an experience worth while.

Awards Crest

Winner: A Fisherman’s Tale

By Innerspace VR / ARTE France

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Finalists

A Fisherman’s Tale

Innerspace VR / ARTE France

Angry Birds VR: Isle of Pigs

Resolution Games

ASTRO BOT Rescue Mission

JAPAN Studio & ASOBI Team

Blood & Truth

Sony London Studio

CREED: Rise to Glory™

Survios

Falcon Age

Outerloop Games

Firewall Zero Hour

First Contact Entertainment

FREEDIVER: Triton Down

Archiact

Hellblade: Senua’s Sacrifice VR Edition

Ninja Theory

PROZE: Enlightenment

SignSine

Shadow Point

Coatsink

Transpose

Secret Location

Vacation Simulator

Owlchemy Labs

VR Experience of the Year

Experiences are what makes Virtual Reality come to life. VR experience of the year is awarded to companies that produce and execute a truly outstanding, quality experience which has resulted in positive user feedback.

Awards Crest

Winner: Vader Immortal: A Star Wars VR Series

By ILMxLAB / Oculus Studios

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Finalists

Awake

Start VR & Animal Logic

Curfew: Join The Race

REWIND & SkyVR

Eleven Eleven

NBC Universal & Digital Domain

The Scream VR

Cinétévé Experience & ARTE France

Vader Immortal: A Star Wars VR Series

ILMxLAB / Oculus Studios

Where Thoughts Go

Lucas Rizzotto

VR Film of the Year

Awards Crest

Winner: Wolves in the Walls: It’s All Over

By Fable Studio, Third Rail Projects, Oculus Story Studio

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Finalists

Aripi

Simpals Studio

Crow: The Legend

Baobab Studios

Cycles

Walt Disney Animation Studios

Grenfell: Our Home

Parable, Channel 4 & 59 Productions

Lucid

Breaking Fourth Limited

the bOnd

Axis Studios

The Great C

Secret Location

Traveling While Black

Felix & Paul Studios

Wolves in the Walls: It’s All Over

Fable Studio, Third Rail Projects, Oculus Story Studio

VR Marketing Campaign of the Year

Virtual Reality gives marketers a new weapon to reach further demographics in increasingly creative ways. Judges look towards marketing campaigns that integrate Virtual Reality within the majority of the project. Particular focus is placed on the originality and creativity behind each marketing campaign.

Awards Crest

Winner: Oasis Pocket Adventure: The Infrunite Slide

By Backlight, Orangina Suntory & Marcel

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Finalists

Ford ‘WheelSwap’ VR

Happy Finish, H+K Strategies & Ford

Ledvizor VR-presentation space

Proektmarketing +1 & Ledvizor

Lone Echo II: Trailer Experience

Ready At Dawn

Oasis Pocket Adventure: The Infrunite Slide

Backlight, Orangina Suntory & Marcel

Porsche “Hall of Legends” VR Experience

UDG Ludwigsburg, Nerdindustries & Porsche

Qualcomm Snapdragon Tech Summit 2018 Invitations

Qualcomm Technologies

S 1000 RR VR

NUMENA & BMW

VR experience for Santos de Cartier launch

LR Studio & Cartier

Rising VR Company of the Year

Without new startups creating innovative solutions and driving forward ambition within the industry, virtual reality would not be where it is today. Commending small businesses with proven business models is VR startup of the year.

Awards Crest

Winner: Fable Studio

By Fable Studio

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Finalists

AtlasV

Enduvo

Fable Studio

Fable Studio

HOLOGATE

Immotion

KageNova

Lume

Maze Theory

Periscape VR

Outstanding VR Company of the Year

Virtual Reality is a constantly evolving landscape that requires innovative thought leaders to pave the way by leading by example through first-to-market developments. Additional points are given to companies that place focus on their company culture and policies along with how sustainable their practices are.

Awards Crest

Winner: Emblematic Group

By Emblematic Group

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Finalists

AmazeVR

Avantis Systems

BackLight

Ballast Technologies

Emblematic Group

Emblematic Group

Fundamental Surgery

Make Real

Spinview

VR Education and Training Solution of the Year

Awarded to companies or individuals who have demonstrated practical and innovative uses of VR in education and training. This applies to any industry that has used VR to aid in experiences, videos, games and more (providing it has a positive educational use).

Awards Crest

Winner: Working at Height

By Vodafone, Make Real

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Finalists

BODYSWAPS®

Somewhere Else

Breaking Boundaries in Science

Filament Games

ClassVR

Avantis Systems

DHL: Gamification of the Cargo Loading VR Training Process

Immerse & DHL

Exoplanet Explorers 2

Engine House VFX

IsReality (Isbank)

Isbank

Mighty Masters

MOYOSA Media

Training: Replace low voltage fuses without life-threatening risks

Nanopixel & Fluvius

Virtual Training Ship Simulation (VTS)

Orka Informatics

Working at Height

Vodafone, Make Real

VR Healthcare Solution of the Year

VR Healthcare of the Year recognises projects that are changing the landscape of healthcare industries for good, awarding both B2B and B2C solutions that can demonstrate a clear impact and understanding of the market.

Awards Crest

Winner: Fundamental Surgery

By Fundamental Surgery

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Finalists

Augmented Baseplate Shoulder Simulation & Patient Specific Planning

Precision OS Technology

Fear of Heights (clinical acrophobia).

Oxford VR

Fundamental Surgery

Fundamental Surgery

GE Healthcare: Increasing training opportunities for radiographers through VR

Immerse

Oxford Medical Simulation

Oxford Medical Simulation

VR for Psychosis Research and Treatment

Virtualware & King’s College London

VR Location-Based Entertainment of the Year

Out-of-Home VR Entertainment brings a new level of immersion to theme parks, cinemas, attractions, museums and more. Nominees for this award have researched, implemented and carried out a truly outstanding, quality experience which has resulted in a high level of user satisfaction.

Awards Crest

Winner: War Remains

By MWM Immersive & Flight School Studio

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Finalists

Arizona Sunshine LBVR

Vertigo Games & Jaywalkers Interactive

Beyond Medusa’s Gate

Ubisoft Blue Byte

Chained: A Victorian Nightmare

MWM Immersive

Curse of the Lost Pearl: A Magic Projector Adventure

Dreamscape Immersive

FaBIOS Fantastic Fun Factory

Holocafe

Golem VR

DIVR

HUXLEY 2 – THE ADVENTURE BEGINS

EXIT Adventures

Ralph Breaks VR

ILMxLAB & The VOID

Sol Raiders

Zero Latency

TOYLAND : CRAZY MONKEY

Ymagis & Backlight Studio

VRSlide

Ballast Technologies & Wiegand.Maelzer

War Remains

MWM Immersive & Flight School Studio

AIXR Social Impact Award

Award recognizing XR projects that drive positive social or environmental change. Celebrates initiatives addressing social challenges, promoting inclusivity, and fostering community involvement. Prioritizes societal impact over commercial success.

Awards Crest

Winner: The 100% Maggie’s Story

By Springbok Entertainment

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Finalists

Anne Frank House VR

Force Field Entertainment

CHILDREN DO NOT PLAY WAR

VILD Studio

Common Ground

East City Films

Dementia Yn Fy Nwylo I / First Hand

Galactig

Ghost Fleet VR

Vulcan Productions

Mercy

Oculus For Good & Mercy Ships

RSA CONSEQUENCES

BBDO DUBLIN

The 100% Maggie’s Story

Springbok Entertainment

The Right Choice – ICRC

Visualise, Don’t Panic & ICRC

X-Ray Fashion

Vulcan Productions

VR Enterprise Solution of the Year

VR Enterprise Solution of the Year specifically rewards projects that satisfy the needs of an organisation rather than individual users. Such organisations include businesses, schools, interest-based user groups, clubs, charities, and governments.

Awards Crest

Winner: VIROO: Virtualware Immersive Room

By Virtualware

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Finalists

Athena

Goodpatch

Autodesk VRED – VR Collaboration

Autodesk

Lloyds Resilience & Vitality

Make Real & Lloyds Banking Group

MixCast VR Marketing System

Blueprint Reality

VIROO: Virtualware Immersive Room

Virtualware

VR Command Center

Elara Systems

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