Winners & Finalists 2024

Celebrating excellence in XR innovation across all categories

About the 2024 Finalists & Winners

This year the XR Awards brought together top executives and pioneers from across the world, rolling out the red carpet award and providing a platform for recognising the very best talent in the immersive industry. Scott F. Fisher, a true pioneer in immersive technology, was honored with the XR Lifetime Achievement Award.

Our Rigorous Judging Process

Our judging panel consists of over 70 industry-leading experts from around the world, including academics, journalists, creative directors, and C-Suite executives. Each entry is evaluated by specialists in their respective fields.

Global Reach

We accept entries from companies and individuals worldwide, celebrating the global innovation happening across virtual, augmented, and mixed reality technologies. Our awards recognize excellence regardless of geography.

XR Awards 2024

Thursday, 5 December 2024

Rotterdam, Netherlands

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Obsidian Award

AIXR XR Awards (Global Applications)

The Obsidian Award is for major technological advancements in the XR industry. It's open to all XR sectors like VR, AR, MR, and includes hardware, software, and content creation. The award doesn't have specific criteria, allowing for a variety of innovations. It recognizes significant innovations that mark a major step forward in XR technology or its applications.

Awards Crest

Winner: Dräger Virtuo XR BabyLeo

By Draeger Medical Canada / VirtualiSurg

Register Interest

Finalists

Asgard’s Wrath 2

Asgard’s Wrath 2

Meta / Sanzaru Games / Oculus Studios

Epic VR Action RPG where players battle gods, explore vast realms, and solve god-scale puzzles.

Dräger Virtuo XR BabyLeo

Dräger Virtuo XR BabyLeo

Draeger Medical Canada / VirtualiSurg

An XR platform enhancing healthcare practitioners’ skills in NICU care, focusing on communication and compassionate care.

FiAR

FiAR

NORCAT

An AR tool replicates extinguisher use, enabling realistic fire training through sensor-based feedback.

Riff XR

Riff XR

Ron Revog

VR MMORPG leveraging AI for dynamic NPCs, custom avatars, real-time combat, and player-driven worlds.

Soundscape

Soundscape

Groove Science Studios, Inc

Pioneering virtual music experiences in VR since 2014, focused on immersive, ad-free concerts.

VIROO

VIROO

Virtualware

A VR platform offering scalable, customizable solutions for businesses to develop and manage VR strategies.

VR in Space

VR in Space

HTC / Nord Space ApS

A VR mental wellness tool for ISS astronauts to relieve stress and simulate immersive environments.

XR Tool & Utility of the Year

Recognizes top software tools and utilities driving XR innovation. Focuses on those that significantly enhance XR creation, distribution, or experiences with standout features, usability, and practical impact.

Awards Crest

Winner: Niloom.ai

By Niloom.ai

Register Interest

XR Accolades:

  • STYLY / NEWVIEW STYLY for Vision Pro | D-B01 XR Distribution and Publishing Platforms
  • augg.io augg.io | D-E02 API, SDK, and Engine Technologies

Finalists

augg.io

augg.io

augg.io

A third-party toolkit simplifies AR content creation, offering creative flexibility without complexity.

Niloom.ai

Niloom.ai

Niloom.ai

A no-code, AI-powered platform enabling creators to build and publish AR/VR content seamlessly.

Shapelab

Shapelab

Shapelab

A 3D modeling app optimized for VR, enabling detailed organic shapes for games, films, and 3D printing.

Sochembar

Sochembar

Africa Comicade

Educational AR tool amd project enhancing organic chemistry education through 3D interactivity.

STYLY for Vision Pro

STYLY for Vision Pro

STYLY / NEWVIEW

A no-code XR platform for Apple Vision Pro, fostering global creation, distribution, and growth.

UltraLeap Hyperion

UltraLeap Hyperion

Ultraleap

Innovator in hand tracking and mid-air haptics, enabling intuitive digital interactions across industries.

XR Marketing Campaign of the Year

Honors groundbreaking XR marketing campaigns that captivate audiences and deliver impactful brand experiences. Recognizes excellence in using XR tech to drive engagement, capture attention, and achieve significant marketing results.

Awards Crest

Winner: Walmart Realm

By Emperia / Walmart / Sawhorse Productions

Register Interest

XR Accolades:

  • Emperia / Walmart / Sawhorse Productions Walmart Realm | I-B02 Virtual World Brand Integrations
  • HIKKY Virtual Market 2023 | I-C02 Virtual and Hybrid Event Experiences

Finalists

Acronym RMT02 Augmented ARG

Acronym RMT02 Augmented ARG

yumebau inc. / Nicolas Kadima / Race Service

A global AARG experience blending AI storytelling, interactive puzzles, and a live event launch.

AR Concert Bejby Blue

AR Concert Bejby Blue

Yord Studio

First European web AR concert promoting inclusivity and positivity through music and immersive tech.

Max Mustard

Max Mustard

Toast Interactive

Virtual reality adventure game marketed through viral XR campaigns and music video collaborations.

T-Mobile Holiday Mode

T-Mobile Holiday Mode

Rock Paper Reality / T-Mobile

A third-party AR campaign created immersive holiday experiences to engage customers and boost sales.

Virtual Market 2023

Virtual Market 2023

HIKKY

A biannual VR market event blending virtual and real-world exhibitions, attracting 1.2M visitors.

Walmart Realm

Walmart Realm

Emperia / Walmart / Sawhorse Productions

An immersive digital commerce experience with creator-curated spaces, inspired by social trends.

XR Peripheral Hardware of the Year

Award for non-HMD hardware that enhances XR environments. Recognizes innovative controllers, haptic devices, motion trackers, and more, focusing on improved interaction, immersion, and functionality. Highlights interoperability and innovation in XR hardware.

Awards Crest

Winner: PersonalSpace: 4DX on the Go

By The2H

Register Interest

XR Accolades:

  • Cyberith Cyberith IK: Full-Body-Tracking for the Virtualizer | K-A03 Tracking and Gesture Control

Finalists

Cellid Plastic Full-Color Waveguide

Cellid Plastic Full-Color Waveguide

Cellid

A lightweight, thin optical waveguide for XR glasses, enhancing wearability and everyday use.

Cyberith IK: Full-Body-Tracking for the Virtualizer

Cyberith IK: Full-Body-Tracking for the Virtualizer

Cyberith

Inverse kinematics system enables full-body tracking with VR treadmill using minimal hardware.

HTC VIVE Ultimate Tracker

HTC VIVE Ultimate Tracker

HTC

A versatile positional tracker with 6DoF, inside-out tracking, wireless connection, and OpenXR support.

PersonalSpace: 4DX on the Go

PersonalSpace: 4DX on the Go

The2H

A global leader in immersive tech, specializing in VR and sensory technologies for entertainment.

SenseGlove Nova 2

SenseGlove Nova 2

SenseGlove

A developer of advanced haptic gloves for realistic touch simulation in VR and AR environments.

XR Film & Experience of the Year

AIXR XR Awards (Global Applications) European XR Awards® Cross-Show Categories (Global)

The XR Film and Experience of the Year award recognizes outstanding XR content that masters storytelling through immersive and creative methods. This category is for works that effectively engage audiences, using XR technology to deliver narratives and interactive experiences in a way that leaves a lasting impression.

Awards Crest

Winner: Gargoyle Doyle

By easyAction / Detona Cultura / Amilux Film

Register Interest

XR Accolades:

  • The Quest VR / Mountain Professionals THE QUEST: Everest VR | J-A03 360-Degree Video Content
  • Marvel Studios / ILM Immersive / Disney + What If…? – An Immersive Story | J-A02 Interactive Storytelling
  • ONE Digital Consulting VIVALDI 3.0. The Immersive Universe of Four Seasons | J-B03 Cross-Media Experiences
  • Ikon Mount San Michele XR Museum | J-C02 Historical and Cultural Reconstructions

Finalists

Ancient Aquileia VR Experience

Ancient Aquileia VR Experience

Ikon

Immersive XR experience reconstructs ancient Roman Forum of Aquileia, blending realism with interactive exploration.

Encounter Dinosaurs

Encounter Dinosaurs

Apple / Fairview Portals / Vision Interactive Studio / Source Sound / Wounded Buffalo

Interactive experience on Apple Vision Pro showcasing Cretaceous dinosaurs with responsive, immersive storytelling.

Gargoyle Doyle

Gargoyle Doyle

easyAction / Detona Cultura / Amilux Film

JFK Memento: An Immersive Chronicle of the Assassination

JFK Memento: An Immersive Chronicle of the Assassination

TARGO

A 40-minute VR documentary immerses viewers in JFK’s assassination through 3D remastered visuals and witness accounts.

Mount San Michele XR Museum

Mount San Michele XR Museum

Ikon

The project provides a detailed, immersive WWI experience with accurate reconstructions and expert-guided XR elements.

My Inner Ear Quartet

My Inner Ear Quartet

Kodansha VR Lab

VR film by Yoko Ogawa and Koji Yamamura, blending original story and animation, designed for immersive experience.

Soundscape

Soundscape

Groove Science Studio, Inc.

A project rebuilding in Unreal Engine 5, enhancing VR fidelity and visual realism for a high-profile EDM event.

Stay Alive My Son

Stay Alive My Son

Apple / Fairview Portals / Vision Interactive Studio / Source Sound / Wounded Buffalo

Innovative VR project blending volumetric and motion capture for immersive storytelling; award-winning and trendsetting.

THE QUEST: Everest VR

THE QUEST: Everest VR

The Quest VR / Mountain Professionals

VR documentary offering a 360-degree, first-person experience of climbing Mt. Everest over 52 days.

The Story of Emily – The Emily Hobhouse Museum

The Story of Emily – The Emily Hobhouse Museum

public agency bv / KossmanndeJong / kaugoomi

Immersive museum experience using audio-visual content and VR to explore Emily Hobhouse’s story.

VIVALDI 3.0. The Immersive Universe of Four Seasons

VIVALDI 3.0. The Immersive Universe of Four Seasons

ONE Digital Consulting

A project blending XR, classical music, and education to enhance cultural access and promote equality.

What If…? – An Immersive Story

What If…? – An Immersive Story

Marvel Studios / ILM Immersive / Disney +

Interactive narrative experience combining VR and mixed reality with gesture control and eye tracking.

XR Head Mounted Display of the Year

AIXR XR Awards (Global Applications)

The XR HMD of the Year award is for the top head-mounted displays (HMDs) in XR. It awards HMDs that offer excellent visuals, comfort, and new features. These devices, like goggles or headsets, provide immersive virtual, augmented, or mixed reality experiences and are essential for high-quality XR.

Awards Crest

Winner: Apple Vision Pro

By Apple

Register Interest

XR Accolades:

  • Bigscreen Bigscreen Beyond | L-A02 PC-Powered VR Headsets
  • Apple Apple Vision Pro | L-C01 Standalone MR Headsets

Finalists

Apple Vision Pro

Apple Vision Pro

Apple

Spatial computing device blending digital and physical worlds with ultra-high-res displays and intuitive controls.

Bigscreen Beyond

Bigscreen Beyond

Bigscreen

Ultra-light, custom-fitted VR headset with cutting-edge OLED displays and pancake optics for immersive experiences.

Meta Quest 3

Meta Quest 3

Meta

Mixed reality device with high-res passthrough, advanced optics, enhanced comfort, and extensive app support.

Varjo XR-4

Varjo XR-4

Varjo

Next-gen mixed reality headset with 4K displays, 120° FOV, gaze-driven autofocus, and industrial-grade fidelity.

XTAL 3 VR Carbon edition

XTAL 3 VR Carbon edition

Vrgineers

VR headset for pro car racers; durable, lightweight, ideal for long, immersive training sessions.

XR Game of the Year

AIXR XR Awards (Global Applications) European XR Awards® Cross-Show Categories (Global)

The XR Game of the Year award highlights outstanding XR games known for their diverse gameplay and experiences. An XR game is an interactive digital entertainment that uses extended reality technology, merging the game environment with the player's real-world or creating a fully immersive experience. This award focuses on the diversity in gameplay, including multiplayer, narrative, and educational aspects, as well as the scale of development, from indie to large studios, and the innovation in game design and execution.

Awards Crest

Winner: Asgard’s Wrath 2

By Sanzaru Games / Oculus Studios

Register Interest

XR Accolades:

  • Schell Games I Expect You To Die 3: Cog in the Machine | M-B02 Story-Driven and Narrative Experiences
  • VR Giants VR Giants | M-C01 Indie Games

Finalists

Arizona Sunshine 2

Arizona Sunshine 2

Vertigo Games

A VR zombie shooter sequel with enhanced immersion, improved combat, and a unique dog companion.

Asgard’s Wrath 2

Asgard’s Wrath 2

Sanzaru Games / Oculus Studios

Epic VR Action RPG where players battle gods, explore vast realms, and solve god-scale puzzles.

Brazen Blaze

Brazen Blaze

A VR game built on early and ongoing community feedback, aiming for fun, active, and approachable gameplay.

Drop Dead: The Cabin – Home Invasion

Drop Dead: The Cabin – Home Invasion

Soul Assembly

Immersive XR horror game blending VR and MR, challenging players to survive a zombie siege.

I Expect You To Die 3: Cog in the Machine

I Expect You To Die 3: Cog in the Machine

Schell Games

Immersive spy puzzle game with telekinesis, six locations, and a new villain. Outsmart, solve, survive.

Infinite Inside

Infinite Inside

Maze Theory / Saltwater Games

Pioneering XR game blending AR and VR for seamless, immersive, and multi-dimensional gameplay.

Masters Of Light

Masters Of Light

Coven / Albyon / G4f Prod / G4f Records Native Prime

Action-adventure VR game where players use hand tracking to battle shadows and master magic powers.

Max Mustard

Max Mustard

Toast Interactive

A VR game blending immersive storytelling with ethical challenges, focusing on player agency and empathy.

SWARM 2

SWARM 2

Greensky Games

VR FPS with intense motion mechanics, 360° shooting, and anti-motion sickness design for full immersion.

The 7th Guest VR

The 7th Guest VR

Vertigo Games

Reimagines a classic 90s horror game in VR with modern tech, balancing nostalgia and innovation.

UNDERDOGS

UNDERDOGS

One Hamsa

A VR melee game using a mech to simulate impact and weight, enhancing immersion and physics realism.

VR Giants

VR Giants

VR Giants

Asymmetrical VR co-op puzzle platformer where players solve puzzles as a giant and tiny character duo.

XR Location Based Entertainment of the Year

Award recognizing top XR experiences in purpose-built physical locations. Focus on how XR tech transforms spaces like theme parks, museums, and entertainment centers into immersive, interactive environments. Emphasizes spatial innovation and user engagement.

Awards Crest

Winner: Briar & Rose – Augmented Reality Theatre

By Glitch Studios / Vestland Theatre / Nordland Theatre / Vart Theatre / Storyline Studios

Register Interest

XR Accolades:

  • Zero Latency) Outbreak (Zero Latency) | H-A02 XR Gaming Arcades & Entertainment Hubs
  • Glitch Studios / Vestland Theatre / Nordland Theatre / Vart Theatre / Storyline Studios Briar & Rose – Augmented Reality Theatre | H-B04 Cross-Industry Collaborations

Finalists

assimilating XR

assimilating XR

Mawari / MXR

An immersive XR installation blending contemporary dance and digital art with advanced MR technology.

Briar & Rose – Augmented Reality Theatre

Briar & Rose – Augmented Reality Theatre

Glitch Studios / Vestland Theatre / Nordland Theatre / Vart Theatre / Storyline Studios

An international collaboration brings Europe’s first live theatre performance using Augmented Reality.

Killer Tennis

Killer Tennis

JetStyle

A non-violent, family-friendly VR game promoting physical activity, inclusivity, and healthy fun.

Life Chronicles

Life Chronicles

Emissive / National Museum of Natural History

An immersive, large-scale VR journey through Earth’s evolution, blending education and entertainment.

Outbreak (Zero Latency)

Outbreak (Zero Latency)

Zero Latency)

A free-roam VR zombie shooter featuring immersive combat, teamwork, and a time-sensitive mission.

The Outbreak (Virtual Area)

The Outbreak (Virtual Area)

Virtual Area)

Immersive 300m² game with 8K goggles, full-body tracking, free movement, up to 6 players.

Tonight with the Impressionists, Paris 1874

Tonight with the Impressionists, Paris 1874

Emissive / Gedeon Experiences

A VR experience recreating the first Impressionist exhibition in Paris, blending history and art.

VR Ride around Stockholm

VR Ride around Stockholm

JetStyle

A 2.5-minute immersive VR ride showcasing Stockholm’s architecture and cultural heritage.

XR Enterprise Solution of the Year

AIXR XR Awards (Global Applications)

The XR Enterprise Solution of the Year award acknowledges XR systems, platforms, or software that effectively address business needs. This includes applications that provide clear benefits in corporate or industrial settings, focusing on business optimization, customer engagement, and technological innovation.

Awards Crest

Winner: D.R.E.A.M.

By SEAT S.A.

Register Interest

XR Accolades:

  • CHENEXT Technologies ExPLiCyt | C-B03 Facility and Asset Management
  • Aramco / Framefield Aramco Vision | C-D01 Data Visualization Tools

Finalists

Aramco Vision

Aramco Vision

Aramco / Framefield

A dynamic Digital Twin Ecosystem offering immersive virtual experiences for facility lifecycle management and innovation.

D.R.E.A.M.

D.R.E.A.M.

SEAT S.A.

Spanish car manufacturer designing and producing vehicles with a focus on innovation and sustainability.

eXperience.together!

eXperience.together!

MEDIASQUAD

A modular multiuser framework enabling scalable mixed and virtual reality interactions for enterprises.

ExPLiCyt

ExPLiCyt

CHENEXT Technologies

Develops XR technologies to enhance safety, efficiency, and learning in capital-intensive process industries.

Global Collaborative Crafting

Global Collaborative Crafting

USEYA Corp.

Remote digital fabrication using AR and smart glasses for inclusive, collaborative design and control.

Hotelverse APIfied digital twins for hotels

Hotelverse APIfied digital twins for hotels

Hotelverse

Digital twins in XR technology enhance hotel bookings with immersive, precise room selection and integration.

Lenovo AR/VR Self-Repair Guidance

Lenovo AR/VR Self-Repair Guidance

Lenovo

AR/VR tool provides real-time, step-by-step self-repair guidance for users via smart devices.

Rexee – Market Research in VR

Rexee – Market Research in VR

FFIND / Takeaway Reality

A VR app for market research with surveys, focus groups, and rewards, launching on Meta Quest in July 2024.

St James’s Place – Empathy training

St James’s Place – Empathy training

St James’s Place / Make Real

VR training tool for advisors to recognize and respond to cognitive decline in clients with empathy.

Vertiv™ XR

Vertiv™ XR

Vertiv

Revolutionizing customer interactions with innovative digital solutions for pre-sale experiences using AR.

VIVERSE for Business

VIVERSE for Business

HTC

Spatial collaboration platform offering scalable, immersive 3D environments for cross-device teamwork and productivity.

XR Education & Training of the Year

AIXR XR Awards (Global Applications)

The XR Education and Training Solution of the Year award goes to impactful XR solutions in education and training. It's for products that improve learning, offer innovative training, and show measurable educational outcomes. The award identifies projects using XR to create immersive learning experiences that effectively address educational needs or gaps.

Awards Crest

Winner: IMMERSE

By IMMERSE

Register Interest

XR Accolades:

  • NORCAT Hoisting and Rigging VR | B-A03 Safety and Compliance Training
  • Manshour Fanavari GearMaster VR | B-C04 Industry-Specific Simulations

Finalists

Concrete Gang Forming VR

Concrete Gang Forming VR

NextWave Safety

A VR project revolutionizes crane operation training with immersive, flexible learning solutions.

Cross Cultural Competence Training in VR

Cross Cultural Competence Training in VR

Edstutia

VR-enhanced course with immersive role plays and 360 explorations to boost cross-cultural competence.

Edstutia: Learning Rewired

Edstutia: Learning Rewired

Edstutia

Immersive VR campus for adult learning, offering diverse, experiential business/soft skills training with ADA compliance.

Enea Operator

Enea Operator

Enea Operator / Poznan University of Technology / Poznań University of Economics and Business

Developed a VR system for training technical service staff with interactive scenarios and mobile access.

EXpertise

EXpertise

CHENEXT Technologies

Aiming to enhance process industries with XR technology for efficient, safe, and collaborative operations.

FundamentalVR Maia

FundamentalVR Maia

FundamentalVR / Maia

AI-driven XR tool for immersive surgical training, offering real-time insights and adaptive learning.

GearMaster VR

GearMaster VR

Manshour Fanavari

VR-based training software enhances automotive repair skills through immersive simulations and interactive models.

Hoisting and Rigging VR

Hoisting and Rigging VR

NORCAT

A VR-based training program combines virtual reality with classroom learning for hoisting and rigging skills.

IMMERSE

IMMERSE

IMMERSE

Pioneering language immersion training for multilingual teams in a welcoming and vibrant virtual world.

Immersiva

Immersiva

Ikon

A platform revolutionizing education with immersive content, a no-code editor, and versatile tools for creating dynamic learning experiences.

Oncio

Oncio

Oncio

A metaverse platform for accessible, rapid, and immersive learning solutions across multiple devices.

The Railway Infrastructure Simulator

The Railway Infrastructure Simulator

Virtualware

A VR platform for training in railway maintenance, offering simulations, assessments, and multi-user exercises.

XR Content Creator of the Year

AIXR XR Awards (Global Applications)

The XR Content Creator of the Year award is given to creators who significantly impact the XR industry through their social media content. This includes informative tutorials, gameplay, storytelling, and more. The award acknowledges those who innovate in XR content and reach a broad audience on platforms like YouTube, Instagram, and Twitch, helping to expand understanding of XR technologies.

Awards Crest

Winner: Matteo311

By Matteo311

Register Interest

XR Accolades:

  • Cas and Chary XR Cas and Chary XR | N-B01 Educational and Informative Content
  • EddieVR EddieVR | N-B02 Entertainment and Interactive Content
  • Gamertag VR Gamertag VR | N-C01 Community Building Creators

Finalists

A Wolf in VR

A Wolf in VR

A Wolf in VR

A Wolf in VR

Beardo Benjo

Beardo Benjo

Beardo Benjo

Beardo Benjo

BMFVR Matt

BMFVR Matt

BMFVR Matt

BMFVR Matt

Cas and Chary XR

Cas and Chary XR

Cas and Chary XR

Cas and Chary XR

EddieVR

EddieVR

EddieVR

EddieVR

Gamertag VR

Gamertag VR

Gamertag VR

Gamertag VR

Matteo311

Matteo311

Matteo311

Matteo311

MERPTV

MERPTV

MERPTV

MERPTV

Nathie

Nathie

Nathie

Nathie

Naysy

Naysy

Naysy

Naysy

The Mysticle

The Mysticle

The Mysticle

The Mysticle

Tyriel Wood

Tyriel Wood

Tyriel Wood

Tyriel Wood

Rising XR Company of the Year

AIXR XR Awards (Global Applications)

The Rising XR Company of the Year award is for emerging XR companies with less than 1 million in revenue. It honours those making a noticeable impact in the XR industry through innovative solutions and showing significant growth potential.

Awards Crest

Winner: Groove Science Studios, Inc

By An immersive VR platform blending music and visuals, offering dynamic, interactive virtual worlds.

Register Interest

XR Accolades:

  • IMMERSE IMMERSE | F-B02 Niche Market Innovation
  • KeepersXR KeepersXR | F-B01 Market Entry and Growth Trajectory

Finalists

Anitya

Anitya

A tech company offering low-code tools to create customizable, browser-based 3D experiences.

CHENEXT Technologies Innovative XR solutions for process industries, enhancing efficiency, safety, and learning throughout plant life cycles.

CHENEXT Technologies

CHENEXT Technologies

CHENEXT Technologies

Innovative XR solutions for process industries, enhancing efficiency, safety, and learning throughout plant life cycles.

COVEN

COVEN

COVEN

A video game studio crafting inclusive, narrative-driven experiences across VR, PC, and console platforms.

Groove Science Studios, Inc

Groove Science Studios, Inc

An immersive VR platform blending music and visuals, offering dynamic, interactive virtual worlds.

An immersive VR platform blending music and visuals, offering dynamic, interactive virtual worlds.

IMMERSE

IMMERSE

IMMERSE

Pioneering language immersion training for multilingual teams in a welcoming and vibrant virtual world.

Impact Reality Flat2VR Studios

Impact Reality Flat2VR Studios

Impact Reality Flat2VR Studios

XR-focused firm enhances games and apps through strategic marketing, immersive VR development, and cost-efficient production.

KeepersXR

KeepersXR

KeepersXR

A company developing immersive XR experiences with AR, VR, and MR for entertainment, education, and more.

Outstanding XR Company of the Year

AIXR XR Awards (Global Applications)

The Outstanding XR Company of the Year award is for established XR companies with over 1 million in revenue. It honours those that have shown excellence, growth, and significant impact in the XR industry over the past year, focusing on innovation, industry presence, company culture, and influence.

Awards Crest

Winner: Qualcomm Technologies

By Qualcomm Technologies

Register Interest

XR Accolades:

  • Advancing XR with innovative VR games, immersive experiences, such as “Ghosts of Tabor” Combat Waffle Studios | G-D01 Community Development
  • Astrea Astrea | G-F03 Innovating for Future Markets

Finalists

Another Axiom

Another Axiom

A VR game studio focused on creating immersive, community-driven experiences in virtual reality.

A VR game studio focused on creating immersive, community-driven experiences in virtual reality.

Astrea

Astrea

Astrea

Global distributor of diverse, award-winning XR experiences, committed to impactful representation and recognition.

Combat Waffle Studios

Combat Waffle Studios

Advancing XR with innovative VR games, immersive experiences, such as “Ghosts of Tabor”

Advancing XR with innovative VR games, immersive experiences, such as “Ghosts of Tabor”

Emperia

Emperia

Emperia

Emperia is a commerce-driven platform that empowers creators, studios and enterprises to build cross-device virtual worlds.

Odders

Odders

Innovative XR company creating high-quality, impactful experiences in gaming and fitness.

Innovative XR company creating high-quality, impactful experiences in gaming and fitness.

Qualcomm Technologies

Qualcomm Technologies

Qualcomm Technologies

Leading innovator in wireless technology, driving advancements in XR, 5G, AI, and connected devices across industries.

Sanzaru Games

Sanzaru Games

Sanzaru Games

A versatile game development studio known for action-adventure titles and high-quality VR experiences.

SoulAssembly

SoulAssembly

A UK-based VR/XR studio focused on creating innovative, emotionally driven gaming experiences.

A UK-based VR/XR studio focused on creating innovative, emotionally driven gaming experiences.

Virtualware

Virtualware

Global leader in VR tech and systems such as VIROO. Over 500 projects in 33+ countries.

Global leader in VR tech and systems such as VIROO. Over 500 projects in 33+ countries.

AIXR Social Impact Award

Award recognizing XR projects that drive positive social or environmental change. Celebrates initiatives addressing social challenges, promoting inclusivity, and fostering community involvement. Prioritizes societal impact over commercial success.

Awards Crest

Winner: The Journey Back VR

By East City Films / Illinois Holocaust Museum & Education Center

Register Interest

XR Accolades:

  • UME Studios Stay Alive My Son | E-C04 War and Conflict Awareness
  • Behind Reality Virtual Workshop | E-E03 Educational Access and Equity

Finalists

ArchaeoXR

ArchaeoXR

ArchaeoXR

Virtual reality project reconstructs ancient sites for immersive, interactive historical learning.

BackpackX

BackpackX

Women Rise

Educational VR films for children in marginalized communities, addressing key global issues with immersive experiences.

Futuristic Pagan

Futuristic Pagan

Futuristic Pagan

Virtual reality experience blending fashion, nature, and spirituality in a Zezuru dreamscape.

Her Name Was Gisberta

Her Name Was Gisberta

corpo-paisagem

VR documentary exploring the life and murder of Gisberta Salce, aimed at combating transphobia through empathy.

Immersive Learning + ADA Compliance

Immersive Learning + ADA Compliance

Edstudia

Virtual campus offers ADA-compliant VR learning solutions for diverse workforce needs.

Soul Paint

Soul Paint

Hatsumi / Monobanda

An immersive experience blending technology and storytelling to explore and express emotional and sensory states.

Stay Alive My Son

Stay Alive My Son

UME Studios

VR experience based on Pin Yathay’s story of the Cambodian genocide, promoting empathy and policy advocacy.

The Journey Back VR

The Journey Back VR

East City Films / Illinois Holocaust Museum & Education Center

A VR documentary series uses immersive technology to bring Holocaust survivor stories to life for educational purposes.

The Rhythm of Tai Chi

The Rhythm of Tai Chi

Xianghan Wang

A VR app blending Tai Chi with real-time tracking to enhance practice, balance, and physical well-being for modern users.

Therapy withVR

Therapy withVR

WithVR

VR tool aids individuals with speech disabilities by simulating real-life scenarios for practice and resilience.

Virtual Workshop

Virtual Workshop

Behind Reality

An immersive VR and AI platform transforming engineering education with interactive and scalable learning experiences.

Zamia – Memories of the Swahili Coast

Zamia – Memories of the Swahili Coast

Tai Tanzania

A VR experience immersing users in the Swahili coast’s cultural heritage, exploring history, trade, and post-colonial narratives.

XR Healthcare Solution of the Year

AIXR XR Awards (Global Applications)

The XR Healthcare Solution of the Year award recognizes companies using XR technology to create new solutions in healthcare. These products must address healthcare challenges and show clear innovation and user impact. The award focuses on practical use and measurable results in healthcare.

Awards Crest

Winner: Veyond Anatomy XR

By Veyond Metaverse

Register Interest

XR Accolades:

  • Make Real / NHS Blood & Transplant NHSBT – Crossmatching | A-B01 Medical Procedure Training
  • Veyond Metaverse Veyond Anatomy XR | A-B02 Anatomy and Physiology Visualization
  • Swiss paraplegic center PARAVERSE | A-E03 Accessibility and Assistive Technologies

Finalists

Children’s Hospital of Orange County (CHOC)

Children’s Hospital of Orange County (CHOC)

EON Reality, Inc.

Augmented reality module aids pediatric post-surgery mobility, easing challenges for patients and staff.

Dräger Virtuo XR BabyLeo

Dräger Virtuo XR BabyLeo

Draeger Medical Canada / VirtualiSurg

XR platform trains healthcare practitioners in compassionate NICU care, improving parent engagement.

FundamentalVR | Maia

FundamentalVR | Maia

FundamentalVR

AI-driven tutor advancing XR surgical training with real-time predictive insights and adaptive learning.

Innerworld

Innerworld

Shorefire / Innerworld

Virtual mental health platform providing 24/7 access to tools and support via immersive environments.

NHSBT – Crossmatching

NHSBT – Crossmatching

Make Real / NHS Blood & Transplant

VR app trains biomedical scientists in cross matching, reducing lab errors and preserving resources.

PARAVERSE

PARAVERSE

Swiss paraplegic center

A platform enabling tetraplegics to access the digital world hands-free via XR glasses and eye control.

Simtryx

Simtryx

Simtryx

Immersive XR platform enhances medical training with realistic, risk-free practice and AI-driven feedback.

The School of Pressure

The School of Pressure

Pink Rock Media

A media company offering creative solutions and innovative strategies, symbolizing balance and harmony.

Therapy withVR

Therapy withVR

WithVR

VR tool for speech disabilities offers immersive, customizable speaking situations to empower voices.

Veyond Anatomy XR

Veyond Anatomy XR

Veyond Metaverse

Innovative 5D XR platform enhancing real-time, hands-on medical training with AI and haptic feedback.

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