Winners & Finalists 2020
Celebrating excellence in XR innovation across all categories
About the 2020 Finalists & Winners
Notable winners included Walt Disney Animation’s ‘Myth: A Frozen Tale’ and London-based Fundamental VR, who secured the Healthcare of The Year Award for the second consecutive year. HTC founder Cher Wang was recognised as the Accenture VR Lifetime Achievement Award, as voted by the AIXR Steering Committee.
Our Rigorous Judging Process
Our judging panel consists of over 70 industry-leading experts from around the world, including academics, journalists, creative directors, and C-Suite executives. Each entry is evaluated by specialists in their respective fields.
Global Reach
We accept entries from companies and individuals worldwide, celebrating the global innovation happening across virtual, augmented, and mixed reality technologies. Our awards recognize excellence regardless of geography.
VR Awards 2020
Date TBA
Virtual, Covid
Quick Navigation
Click any category above to jump directly to that section
VR Hardware of the Year
Awarded to companies producing outstanding and impactful manufactured technology such as head mounted displays or accessory devices year on year.
Finalists
Artisan
Pimax
Index
Valve
Rift S
Oculus
VR – 2
Varjo
XTAL – 8K
VRGineers, Inc.
VR Game of the Year
Focusing on the use of Virtual Reality within games is the VR game of the year award. This combines the ingenuity and creativity that it takes to make a successful game along with the innovative use of movement that makes an experience worth while.
Finalists
Asgard’s Wrath
Sanzaru Games
Boneworks
Stress Level Zero
Down the Rabbit Hole
Cortopia Studios
Half-Life: Alyx
Valve
Life: Alyx by Valve
Half
Phantom: Covert Ops
nDreams
Pistol Whip
Cloudhead Games
Stormland
Insomniac Games
Synth Riders
Kluge Interactive
The Curious Tale of the Stolen Pets
Fast Travel Games
The Room VR: A Dark Matter
Fireproof Studios Ltd
The Walking Dead: Saints & Sinners
Skydance Interactive
Until You Fall
Schell Games
VR Content Creator of the Year Award
VR Content Creator of the Year is awarded to individuals producing quality virtual reality content – no matter the medium, size, or purpose. Finalists for this category can only be nominated directly by the Academy.
Finalists
Cas and Chary VR
Eric for President
Kent Bye
Nathie
ThrillSeeker
Virtual Reality Oasis
VR Experience of the Year
Experiences are what makes Virtual Reality come to life. VR experience of the year is awarded to companies that produce and execute a truly outstanding, quality experience which has resulted in positive user feedback.
Finalists
All Kinds of Limbo
Accenture & the National Theatre
Britannia VR: Out of Your Mind
Dimension
Elixir
Magnopus
Fly
Picture This Productions
Fujii
Funktronic Labs
National Geographic Explore VR
Force Field Entertainment
The Dawn of Art
Atlas V
The Under Presents
Tender Claws
Zen Universe
Zenart VR
Finalists
Alegría – A Spark of Light
Felix & Paul Studios
Gravity VR
Fabio Rychter & Amir Admoni
Lutaw
Samantha Quick
Myth: A Frozen Tale
Walt Disney Animation Studios
The Pantheon of Queer Mythology
Enrique Agudo
VR Marketing Campaign of the Year
Virtual Reality gives marketers a new weapon to reach further demographics in increasingly creative ways. Judges look towards marketing campaigns that integrate Virtual Reality within the majority of the project. Particular focus is placed on the originality and creativity behind each marketing campaign.
Finalists
360° VR Space Safari
Khora
Audi e-tron Room: The Future Paradox
Glassworks Barcelona
Land Rover Defender VR Experience
Imagination
LONDONIST Student Accommodation Agency
ICEF
This is USAFA
EAB
Virtual Market 4
HIKKY CO., LTD.
VR Accommodation Experience
MALVI
Rising VR Company of the Year
Without new startups creating innovative solutions and driving forward ambition within the industry, virtual reality would not be where it is today. Commending small businesses with proven business models is VR startup of the year.
Finalists
Cybershoes GmbH
Emperia
Evernever Games
Klip VR Immersive Technologies Pvt. Ltd.
VR Inn
Outstanding VR Company of the Year
Virtual Reality is a constantly evolving landscape that requires innovative thought leaders to pave the way by leading by example through first-to-market developments. Additional points are given to companies that place focus on their company culture and policies along with how sustainable their practices are.
Finalists
Ballast Technologies
Cleanbox Technology
EVA Esports Virtual Arenas
Kagenova
Orka
Qualcomm
Skydance Interactive
VISBIT Inc
VR Education and Training Solution of the Year
Awarded to companies or individuals who have demonstrated practical and innovative uses of VR in education and training. This applies to any industry that has used VR to aid in experiences, videos, games and more (providing it has a positive educational use).
Finalists
Collaborative Soft Skills Training in VR
VirtualSpeech
DHL SLAM
Orka
ITI VR Construction Hazard ID
ITI
Large-Scale Multi-user Fuel Movement VR Training Simulator
GE Hitachi Nuclear Energy International LTD
McDonald’s Hospitality Training
TANTRUM Lab
MEL Chemistry VR
MEL Science
Police Stop and Search VR Training
Accenture
Relationship Management
Make Real & Lloyds Banking Group
VR in Vocational Education & Training: Evaluating Effectiveness & Efficacy
TAFE NSW
VR Healthcare Solution of the Year
VR Healthcare of the Year recognises projects that are changing the landscape of healthcare industries for good, awarding both B2B and B2C solutions that can demonstrate a clear impact and understanding of the market.
Finalists
Blood Identification VR
Make Real & NHS
Fundamental Surgery @HomeVR modality
FundamentalVR
Galderma Interactive Anatomy (GIA) VR
Sector 5 Digital
Health Scholars ACLS VR Simulation Trainings
Health Scholars
OMS: Interprofessional
Oxford Medical Simulation
PeriopSim
Conquer Experience
Social Engagement
Oxford VR
Trauma Simulator
Exonicus
VR Location-Based Entertainment of the Year
Out-of-Home VR Entertainment brings a new level of immersion to theme parks, cinemas, attractions, museums and more. Nominees for this award have researched, implemented and carried out a truly outstanding, quality experience which has resulted in a high level of user satisfaction.
Finalists
Avengers: Damage Control
ILMxLAB & The VOID
Birdly® – Paradise Lost
SOMNIACs
DIVR+
Ballast Technologies Inc. & SubSea Systems
Ghost Patrol VR
Vertigo Arcades & CrazyBunch
HOLOGATE ‘BLITZ’
HOLOGATE
Jumanji: Reverse the Curse
The VOID
OTHERWORLD
The Dream Corporation
ParadropVR™ City Flyer
Frontgrid
TheBlu: Deep Rescue
Wevr
Universal Monsters Presents: Bride of Frankenstein holoride
REWIND & Holoride
VR Enterprise Solution of the Year
VR Enterprise Solution of the Year specifically rewards projects that satisfy the needs of an organisation rather than individual users. Such organisations include businesses, schools, interest-based user groups, clubs, charities, and governments.
Finalists
British Airways First Class VR
Neutral Digital
BRP-Rotax VR Job Assessment
MEDIASQUAD GmbH
Enduvo 1.0
Enduvo
Immersive Collaboration Platform (ICP)
Accenture
Rotax VR Job Assessment by MEDIASQUAD GmbH
BRP
US Airforce Flight Simulator
Vrgineers, Inc.
Virtual Enterprise Platform
Immerse
Ready to Submit Your Entry?
Register interest for all events updates, including the announcement of the winners.