Winners & Finalists 2023
Celebrating excellence in XR innovation across all categories
About the 2023 Finalists & Winners
The XR Lifetime Achievement Award was proudly presented to Dr. Myron W. Krueger. Dr. Krueger, a pioneer in virtual and augmented reality, received the award for his groundbreaking contributions to the XR field.
Our Rigorous Judging Process
Our judging panel consists of over 70 industry-leading experts from around the world, including academics, journalists, creative directors, and C-Suite executives. Each entry is evaluated by specialists in their respective fields.
Global Reach
We accept entries from companies and individuals worldwide, celebrating the global innovation happening across virtual, augmented, and mixed reality technologies. Our awards recognize excellence regardless of geography.
VR Awards 2023
Thursday, 30 November 2023
Rotterdam, Netherlands
Quick Navigation
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VR Hardware of the Year
Awarded to companies producing outstanding and impactful manufactured technology such as head mounted displays or accessory devices year on year.
Finalists
Maestro EP
Contact CI
Meta Quest Pro
Meta
PICO 4 Headset
PICO
PlayStation®VR2
Sony Interactive Entertainment
PlayStation®VR2
Sony Interactive Entertainment
Skinetic
Actronika
Somnium VR1
Somnium Space
Video Production Treadmill
Cyberith VidMill
VIVE XR Elite
HTC VIVE
VR Game of the Year
Focusing on the use of Virtual Reality within games is the VR game of the year award. This combines the ingenuity and creativity that it takes to make a successful game along with the innovative use of movement that makes an experience worth while.
Finalists
Among Us VR
Schell Games / Innersloth / Robot Teddy
Barbaria
Stalwart Games
Before Your Eyes
Skybound Entertainment
Call of the Sea VR
Out of the Blue Games
Dyschronia: Chronos Alternate
MyDearest
Ghosts of Tabor
Combat Waffle Studios
Horizon Call of the Mountain
Sony Interactive Entertainment
No More Rainbows
Squido Studio
Peaky Blinders: The King’s Ransom
Maze Theory
Propagation: Paradise Hotel
Wanadev
The Light Brigade
Funktronic Labs
The Walking Dead: Saints & Sinners – Chapter 2: Retribution
Skydance Interactive
VR Content Creator of the Year Award
VR Content Creator of the Year is awarded to individuals producing quality virtual reality content – no matter the medium, size, or purpose. Finalists for this category can only be nominated directly by the Academy.
Finalists
Beardo Benjo
BMFVR
Cas and Chary VR
GetHip
Matteo311
Nathie
Naysy
The Mysticle
The VR Show
ThrillSeeker
Tyriel Wood
VR Oasis
VR Experience of the Year
Experiences are what makes Virtual Reality come to life. VR experience of the year is awarded to companies that produce and execute a truly outstanding, quality experience which has resulted in positive user feedback.
Finalists
Broken Spectre
Games by Stitch
CAMPING-MIND
MiniSea
Evolver
ASTREA
LockerRoom
Rematch STM
Modules
Zhestkov.Studio
Quantum Bar
quantumbar.ai
Sanctum
TRIPP
Soundscape
Soundscape
The Tarot Experience VR
Astrolabe Immersive
Finalists
A night in another world
IREP
Behind the Dish
TARGO
Reimagined Volume II: Mahal
Very Cavaliere Productions
Space Explorers – Spacewalkers Extended
Felix & Paul Studios
Villa Ventorum
Public Agency
Wonder of Life
Oready Innovation Lab
VR Marketing Campaign of the Year
Virtual Reality gives marketers a new weapon to reach further demographics in increasingly creative ways. Judges look towards marketing campaigns that integrate Virtual Reality within the majority of the project. Particular focus is placed on the originality and creativity behind each marketing campaign.
Finalists
EGLO World of Lights
vrisch multimedia production
QVerse
Qatar Airways and Neutral Digital
SWARCO Virtual Meta-City
MEDIASQUAD
TOKYO GAME SHOW VR 2022
DENTSU & ambr
VR Communicator
MyDearest
Rising VR Company of the Year
Without new startups creating innovative solutions and driving forward ambition within the industry, virtual reality would not be where it is today. Commending small businesses with proven business models is VR startup of the year.
Finalists
Andromeda Entertainment
DeepWell DTx
Delta Reality
Flipside XR
Impact Reality XR
Kinemotik Studios
Petricore
Purple Yonder
RP1
Soundscape
Squido Studio
The MetaMovie
Outstanding VR Company of the Year
Virtual Reality is a constantly evolving landscape that requires innovative thought leaders to pave the way by leading by example through first-to-market developments. Additional points are given to companies that place focus on their company culture and policies along with how sustainable their practices are.
Finalists
Avantis Education
Borderless
FundamentalVR
Innerspace GmbH
Innerspace VR
nDreams
NORCAT
SENSORIUM
Soul Assembly
Virtualware
Vrgineers
VR Education and Training Solution of the Year
Awarded to companies or individuals who have demonstrated practical and innovative uses of VR in education and training. This applies to any industry that has used VR to aid in experiences, videos, games and more (providing it has a positive educational use).
Finalists
Blueprint Reading VR
NextWave Safety Solutions
Certi-Fire VR
NORCAT
ChatGPT Conversational AI and VR Soft Skills Training
VirtualSpeech
Escape EDU
UP360
FARP – Receipt and Dispatch
Nexefy
Forum VR – Mission Blue
StudioCOIN Corp
HGXR X Extended Reality Training and Simulation
HOLOGATE / HGXR
Technical Service Employee Training
Enea Operator
The Broken Mile: VR Training for Fiber Optic Network Solutions
CXR.Agency
VATA
Born Studios
VR Cleanroom Training Simulator
Innerspace GmbH
VR Piano Application
YORD / ArtMaster
VR Healthcare Solution of the Year
VR Healthcare of the Year recognises projects that are changing the landscape of healthcare industries for good, awarding both B2B and B2C solutions that can demonstrate a clear impact and understanding of the market.
Finalists
CareVR
FundamentalVR
Osso Academy
Osso VR
Safe Patient Handling VR
NextWave Safety Solutions
Time is Brain Experience
Siemens Healthineers / Virtual Zone Studios
Veyond Connect
Veyond Metaverse
VR Location-Based Entertainment of the Year
Out-of-Home VR Entertainment brings a new level of immersion to theme parks, cinemas, attractions, museums and more. Nominees for this award have researched, implemented and carried out a truly outstanding, quality experience which has resulted in a high level of user satisfaction.
Finalists
Aki’s Market
Glenn Kaino Studio
D – DAY
VIRTUAL ZONE
Ghostbusters VR Academy
HOLOGATE
Horizon of Khufu
Emissive
In Pursuit of Repetitive Beats
East City Films
Isle of Trials: Curse of the Fire God
Ready Team One
NanoClash Focus
The Park Playground
Non-Player Character
Brendan Bradley
VR Ride Scheveningen
JetStyle
Zero Latency Gen 3
Zero Latency VR
VR Enterprise Solution of the Year
VR Enterprise Solution of the Year specifically rewards projects that satisfy the needs of an organisation rather than individual users. Such organisations include businesses, schools, interest-based user groups, clubs, charities, and governments.
Finalists
ACJ TwoTwenty Configurator
LS GROUP
Maestro EP
Contact CI
Openreach Innovation Hub
Digitalnauts / Openreach
REVELATE XR
Luxoom Medienprojekte
RP1
RP1
Vrgineers Portable Trainer
Vrgineers
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