Winners & Finalists 2022

Celebrating excellence in XR innovation across all categories

About the 2022 Finalists & Winners

With interest in our live return at an all time high for the 6th year anniversary of the VR Awards, there could of course only be a total of 13 winners and 1 Accenture VR Lifetime Achievement Award recipient. Most winners took the stage on the night to accept their trophies, with others calling in from further afield with creative, special messages!

Our Rigorous Judging Process

Our judging panel consists of over 70 industry-leading experts from around the world, including academics, journalists, creative directors, and C-Suite executives. Each entry is evaluated by specialists in their respective fields.

Global Reach

We accept entries from companies and individuals worldwide, celebrating the global innovation happening across virtual, augmented, and mixed reality technologies. Our awards recognize excellence regardless of geography.

VR Awards 2022

Thursday, 1 December 2022

Rotterdam, Netherlands

Quick Navigation

VR Hardware of the Year

Awarded to companies producing outstanding and impactful manufactured technology such as head mounted displays or accessory devices year on year.

Awards Crest

Winner: Pico Neo3 Link

By Pico

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Finalists

Emerge Wave-1

Emerge Inc

Maestro DK3

Contact CI

Pico Neo3 Link

Pico

Varjo Aero

Varjo

VIVE Flow

Vive

XTAL™ 3 Mixed Reality

Vrgineers Inc.

VR Game of the Year

Focusing on the use of Virtual Reality within games is the VR game of the year award. This combines the ingenuity and creativity that it takes to make a successful game along with the innovative use of movement that makes an experience worth while.

Awards Crest

Winner: Moss: Book II

By POLYARC GAMES

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Finalists

After the Fall

Vertigo Games

Cities: VR

Fast Travel Games AB

Finger Gun

Miru Studio

Garden of the Sea

Neat Corp

I Expect You To Die 2: The Spy And The Liar

Schell Games

Lone Echo II

Ready at Dawn / Meta

Moss: Book II

POLYARC GAMES

Resident Evil 4

Meta / Capcom / Armature Studios

Star Wars: Tales from the Galaxy’s Edge – Last Call

ILMxLAB

The Tale of Onogoro

AMATA K.K.

VAIL VR

AEXLAB

Wanderer

Mighty Eyes

Zenith: The Last City

Ramen VR

VR Content Creator of the Year Award

VR Content Creator of the Year is awarded to individuals producing quality virtual reality content – no matter the medium, size, or purpose. Finalists for this category can only be nominated directly by the Academy.

Awards Crest

Winner: Habie147

By

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Finalists

Between Realities (duo of Alex_VR and Skeeva)

Cas and Chary VR

Gamertag VR

Habie147

KarenXCheng

Nathie

Naysy

PHIA

ThrillSeeker

Voice of VR Podcast

Kent Bye

VR Experience of the Year

Experiences are what makes Virtual Reality come to life. VR experience of the year is awarded to companies that produce and execute a truly outstanding, quality experience which has resulted in positive user feedback.

Awards Crest

Winner: The MetaMovie Presents: Alien Rescue

By The MetaMovie

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Finalists

Le Bal de Paris de Blanca Li

Film Addict

Lost Recipes

Schell Games

MYRIAD. Where we connect. | VR Experience

Interactive Media Foundation

On The Morning You Wake (To the End of the World)

Meta, ARTE France, BFI; Archer’s Mark, Atlas V

Out-of-This-World Experiences

SENSORIUM

Post Malone’s Twelve Carat Toothache: A VR Experience

Meta Platforms Inc.

The MetaMovie Presents: Alien Rescue

The MetaMovie

Virtuoso

Really Interactive

VR Vision Board

YORD/LifeboardVR

Wamdah | Journey to the future

Hakawati Studio

VR Film of the Year

Awards Crest

Winner: Namoo

By Baobab Studios

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Finalists

Atlas V, Arte France, BBC, Serendipity, PTS Taiwan, Wild Fang Films,

David Attenborough’s First Life

Alchemy Immersive

Diagnosia

Fluffy Cactus

Experience Yosemite

CityLights

Kingdom of Plants with David Attenborough

Alchemy Immersive

Lustration

New Canvas

Missing Pictures

GIIOI

Namoo

Baobab Studios

Samsara

Virtual and Physical Media Integration Association of Taiwan

Surviving 9/11

TARGO

The Choice

Infinite Frame Media

VR Marketing Campaign of the Year

Virtual Reality gives marketers a new weapon to reach further demographics in increasingly creative ways. Judges look towards marketing campaigns that integrate Virtual Reality within the majority of the project. Particular focus is placed on the originality and creativity behind each marketing campaign.

Awards Crest

Winner: XQ Avatar for Porsche

By NEKONATA XR TECHNOLOGIES GMBH

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Finalists

Arksen 85 Digital Twin

canVERSE

Milwaukee HUB

Milwaukee

Project: Gathering

MyDearest, Inc.

The Wonder of You

Philips

XQ Avatar for Porsche

NEKONATA XR TECHNOLOGIES GMBH

Rising VR Company of the Year

Without new startups creating innovative solutions and driving forward ambition within the industry, virtual reality would not be where it is today. Commending small businesses with proven business models is VR startup of the year.

Awards Crest

Winner: Anotherway

By

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Finalists

Anotherway

Born Studios Limited

GeniusX Inc.

Mayland Labs

VR Future

Outstanding VR Company of the Year

Virtual Reality is a constantly evolving landscape that requires innovative thought leaders to pave the way by leading by example through first-to-market developments. Additional points are given to companies that place focus on their company culture and policies along with how sustainable their practices are.

Awards Crest

Winner: Immerse

By

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Finalists

Andromeda Entertainment

ARuVR Ltd

Emerge

FundamentalVR

Future House Studios

Immerse

Magos

nDreams

NXRT

Owlchemy Labs

Rezzil

Sensorium

The Edge VR

VR Education and Training Solution of the Year

Awarded to companies or individuals who have demonstrated practical and innovative uses of VR in education and training. This applies to any industry that has used VR to aid in experiences, videos, games and more (providing it has a positive educational use).

Awards Crest

Winner: The leading education metaverse platform

By Immerse

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Finalists

Avantis World

Avantis Systems

BRP-Rotax VR Safety Training

MEDIASQUAD GmbH

Fectar MeetUp – work together in VR and AR – multi-user/multi-device

Fectar

Forklift VR training simulator

Flint Systems

Ladder Safety VR

NextWave Safety Solutions, Inc.

LUDUS GLOBAL: TO INDUSTRY AND BEYOND

Ludus

Make Real Ltd / 55E5 / St James’ Place Wealth Management – Immersive Role Play

Make Real

Refense Advanced Tactical Training Simulator (ATTS)

Refense AG

Rezzil Index 2.0

Rezzil

The KiwiRail Infrastructure Programme

Nexefy Pty Ltd

The leading education metaverse platform

Immerse

VBEE (Virtual Building Element Environment)

Digitalnauts

VR Healthcare Solution of the Year

VR Healthcare of the Year recognises projects that are changing the landscape of healthcare industries for good, awarding both B2B and B2C solutions that can demonstrate a clear impact and understanding of the market.

Awards Crest

Winner: Osso VR: Virtual Reality Training for Surgical Teams

By Osso

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Finalists

Emergency Medicine Services (EMS) VR Simulation Training

SimX

Ghost VRSE II Surgical Simulation for Spineology’s Optimesh MIS Spinal Implant

Ghost Productions

Osso VR: Virtual Reality Training for Surgical Teams

Osso

RendeverFit™

Rendever

stay.safe MyTraining VR

Fresenius Medical Care

The Forest of Resilience

Born Studios Limited

Versius in VR: A FundamentalVR and CMR collaboration

FundamentalVR

Virtual Reality Training for Doctors Doing Orthopedic Surgery in Low-resource Countries

PrecisionOS Technology

VR Medical

VR Medical

VR Location-Based Entertainment of the Year

Out-of-Home VR Entertainment brings a new level of immersion to theme parks, cinemas, attractions, museums and more. Nominees for this award have researched, implemented and carried out a truly outstanding, quality experience which has resulted in a high level of user satisfaction.

Awards Crest

Winner: Eternal Notre Dame

By Emissive / Orange

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Finalists

Ascenders

BackLight

Battery Powered VR Bumper Cars

SPREE Interactive

Dead Mansion

VIRTUAL ZONE NEXUS SL

Eternal Notre Dame

Emissive / Orange

Gnosis

Museum of Future Experiences

INVASION

VIRTUAL ZONE NEXUS SL

Monster Hunter World: Iceborne XR Walk

Universal Studios Japan, Osaka

Red Bull The Edge Matterhorn VR

Red Bull

The Ecosystem Exploration Craft & Observatory (EECO) Voyager

Red Raion / Loveland Living Planet Aquarium

THE INFINITE

INFINITY Experiences

The Lost Lab

Divr Labs

UNCONTAINED Hyper-Immersive VR™

XR Immersive Tech

AIXR Social Impact Award

Award recognizing XR projects that drive positive social or environmental change. Celebrates initiatives addressing social challenges, promoting inclusivity, and fostering community involvement. Prioritizes societal impact over commercial success.

Awards Crest

Winner: Nobody’s Listening

By Upstream / Yazda / Surround Vision

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Finalists

Barnga: Social Impact in Virtual Reality

Edstutia

Hospice Savannah – SCAD – VR for Good: Transforming End-of-Life and Palliative Care with VR

Magika VRx

Inspiring Hope

Hope for Haiti

LGBTQ+ VR Museum

DiVRse Technologies Ltd

Microsoft Pride: Pride has no borders

Big Rock Creative and Microsoft

Museum of Plastics 2121

Cooperative Innovations Ltd

Nobody’s Listening

Upstream / Yazda / Surround Vision

Seeing the Problem

Lucid Reality Labs

The Anticipation of Rain

Naima Karim

The Future of Energy

Found Object Media

VR to tackle discrimination and inequality in mental health care

Virti / Maudsley Learning

VR Enterprise Solution of the Year

VR Enterprise Solution of the Year specifically rewards projects that satisfy the needs of an organisation rather than individual users. Such organisations include businesses, schools, interest-based user groups, clubs, charities, and governments.

Awards Crest

Winner: Immersive Design Check (IMDCH)

By SEAT S.A. (SEAT & CUPRA)

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Finalists

Contact CI Haptic Integration: US Air Force Lightweight VR Training Simulator

Contact CI

Immerse Marketplace

Immerse

Immersionn

Immersionn

Immersive Design Check (IMDCH)

SEAT S.A. (SEAT & CUPRA)

Make Real Ltd / Tunnelskills / CITB – VR Induction Suite

Make Real Ltd

MOTAR (Member-Operations-Training-Analysis-Reports)

Dynepic

Orchestra 1 – Supply Chain Control Tower of the Future in the Metaverse

Accenture

Project Republic – The Community for Sustainability

Accenture GmbH (together with E.ON SE)

Spinview’s Vision OS for Global Media & Entertainment

Spinview

Spinview’s Vision OS for Transport for LondonWaveFunction, Lda – Metaverse Car Showroom

Spinview

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